Unfortunately, we must admit that the idea of filming a series using classical methods is not possible for us. The main reason is the lack of a large budget that would allow hiring the necessary actors and specialists from different areas of film production.
However, thanks to the leaps and bounds in real-time computer graphics and artificial intelligence, new methods of filmmaking have emerged. In this regard, we decided to completely transfer the filming process to computer graphics, namely to the Unreal graphics engine.
This is the only way we can get by with relatively small financial resources and create the images of heroes we need. This time everything should be different!